The mini NES, a nostalgia punch on every 80s kid and any retro games nerd, that orgasmic new digital version of what used to be a box of analog beauty, that goddamn HDMI port to play Zelda, Metroid, Mario… DISCONTINUED
While the internet is still raging about how Nintendo could stop such a successful product, some have possible answers.
First of all, we have the Switch. Let’s remember a couple of things here, with the switch, we have a Nintendo console to maintain at long term (UNLIKE the NES mini, which is just a short term special edition product, that only received more units because of its popularity); we have a portable device, wich is more attractive to old games wich were more simple, more replayable, and probably less battery consuming (something important until a hardware revision).
And more important, we have a virtual console that will be the incentive to the freaking online, where Nintendo promised us a monthly game just like it’s competitors, but, a retro one. Which is my bet on this topic to be the crucial reason.
The other possible outcome: BUSINESS. But I’m not talking about benefits, but about legal practices. As the great askagamedev pointed, Castlevania, Final fantasy, mega man… there are a lot of games on the NES mini that aren’t from Nintendo, any license problem may end up blowing up in the company’s face, so, maybe they were facing a possible legal catastrophe, and decided to take the safe path while they still could.
Even if Nintendo it’s so good at creating games, they still have gaps in their commercial strategies, the only thing we can do for now is wait and pray for a good solution to all of this that keeps happy both the consumers and the company.